I've always wanted to do a traditional 2d animation, frame by frame the old school way, and specifically of a combat/action scene. Because that's where one can truly go nuts with smear frames and all that squash and stretch action.
And I got the opportunity to work on such a project for my final year for my masters degree. I'm not fully satisfied with this project, but nevertheless it's only my second animation ever, and I've made a lot of progress by working on it.
I'd love to add a bunch of process pictures, but really it is just drawing every frame, over and over again!